Fueled by over scope, and burnout comes Untold Gnomenclature, a Noita-inspired Action FPS wizard game. Made for Pirate Jam 15.

I really skimped out on some of the polish as a result of burnout, I apologize in advance. Oh, and be ready for stuttering due to shader compilation. I'm going to sleep now.


Once you summon (The Crystal) you need to interact with it to start the waves


WASD to move

TAB to open inventory

 Left Click to fire.


In Inventory:

Shift click to quick swap

Ctrl click to quick drop

Download

Download
Game Design Document
External

Comments

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still very rough around the edge, but there's a lot that's interesting here.