Untold Gnomenclature
Fueled by over scope, and burnout comes Untold Gnomenclature, a Noita-inspired Action FPS wizard game. Made for Pirate Jam 15.
I really skimped out on some of the polish as a result of burnout, I apologize in advance. Oh, and be ready for stuttering due to shader compilation. I'm going to sleep now.
Once you summon (The Crystal) you need to interact with it to start the waves
WASD to move
TAB to open inventory
Left Click to fire.
In Inventory:
Shift click to quick swap
Ctrl click to quick drop
Download
Download
Game Design Document
External
Comments
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still very rough around the edge, but there's a lot that's interesting here.